		// moock fpi [f.lash p.layer i.nspector]
		// version: 1.3.5
		// written by colin moock
		// code maintained at: http://www.moock.org/webdesign/flash/detection/moockfpi/
		// terms of use posted at: http://www.moock.org/terms/
		
		// #############################################
		// These are the user defined globals.
		// Modify the following variables to customize the inspection behaviour.
		
		var requiredVersion = 5;   // Version the user needs to view site (max 6, min 2)
		var useRedirect = false;    // Flag indicating whether or not to load a separate
								   // page based on detection results. Set to true to
								   // load a separate page. Set to false to embed the
								   // movie or alternate html directly into this page.
								   
		// Only set next three vars if useRedirect is true...
		var flashPage = "movie.html"      // The location of the flash movie page
		var noFlashPage = "noflash.html"  // Page displayed if the user doesn't have the
										  // plugin or we can't detect it.
		var upgradePage = "upgrade.html"  // Page displayed if we detect an old plugin
		// #############################################
		
		
		
		// *************
		// Everything below this point is internal until after the BODY tag.
		// Do not modify! Proceed to the BODY tag for further instructions.
		// *************
		
		// System globals
		var flash2Installed = false;    // boolean. true if flash 2 is installed
		var flash3Installed = false;    // boolean. true if flash 3 is installed
		var flash4Installed = false;    // boolean. true if flash 4 is installed
		var flash5Installed = false;    // boolean. true if flash 5 is installed
		var flash6Installed = false;    // boolean. true if flash 6 is installed
		var maxVersion = 6;             // highest version we can actually detect
		var actualVersion = 0;          // version the user really has
		var hasRightVersion = false;    // boolean. true if it's safe to embed the flash movie in the page
		var jsVersion = 1.0;            // the version of javascript supported
		
				
		// Check the browser...we're looking for ie/win
		var isIE = (navigator.appVersion.indexOf("MSIE") != -1) ? true : false;    // true if we're on ie
		var isWin = (navigator.appVersion.indexOf("Windows") != -1) ? true : false; // true if we're on windows
		
		// This is a js1.1 code block, so make note that js1.1 is supported.
		jsVersion = 1.1;
		
		// Write vbscript detection on ie win. IE on Windows doesn't support regular
		// JavaScript plugins array detection.
		if(isIE && isWin){
		  document.write('<SCR' + 'IPT LANGUAGE=VBScript\> \n');
		  document.write('on error resume next \n');
		  document.write('flash2Installed = (IsObject(CreateObject("ShockwaveFlash.ShockwaveFlash.2"))) \n');
		  document.write('flash3Installed = (IsObject(CreateObject("ShockwaveFlash.ShockwaveFlash.3"))) \n');
		  document.write('flash4Installed = (IsObject(CreateObject("ShockwaveFlash.ShockwaveFlash.4"))) \n');
		  document.write('flash5Installed = (IsObject(CreateObject("ShockwaveFlash.ShockwaveFlash.5"))) \n');  
		  document.write('flash6Installed = (IsObject(CreateObject("ShockwaveFlash.ShockwaveFlash.6"))) \n');  
		  document.write('</SCR' + 'IPT\> \n'); // break up end tag so it doesn't end our script
		}
		
		// Next comes the standard javascript detection that uses the 
		// navigator.plugins array. We pack the detector into a function so it loads
		// before we run it.
		
		function detectFlash() {  
		  // If navigator.plugins exists...
		  if (navigator.plugins) {
			// ...then check for flash 2 or flash 3+.
			if (navigator.plugins["Shockwave Flash 2.0"]
				|| navigator.plugins["Shockwave Flash"]) {
		
			  // Some version of Flash was found. Time to figure out which.
			  
			  // Set convenient references to flash 2 and the plugin description.
			  var isVersion2 = navigator.plugins["Shockwave Flash 2.0"] ? " 2.0" : "";
			  var flashDescription = navigator.plugins["Shockwave Flash" + isVersion2].description;
		
			  // DEBUGGING: uncomment next line to see the actual description.
			  // alert("Flash plugin description: " + flashDescription);
			  
			  // A flash plugin-description looks like this: Shockwave Flash 4.0 r5
			  // We can get the major version by grabbing the character before the period
			  // note that we don't bother with minor version detection. 
			  // Do that in your movie with $version or getVersion().
			  var flashVersion = parseInt(flashDescription.charAt(flashDescription.indexOf(".") - 1));
			 
			  // We found the version, now set appropriate version flags. Make sure
			  // to use >= on the highest version so we don't prevent future version
			  // users from entering the site.
			  flash2Installed = flashVersion == 2;    
			  flash3Installed = flashVersion == 3;
			  flash4Installed = flashVersion == 4;
			  flash5Installed = flashVersion == 5;
			  flash6Installed = flashVersion >= 6;
			}
		  }
			
			// loop through all versions we're checking, and set actualVersion to highest detected version
			for (var i = 2; i <= maxVersion; i++) {	
				if (eval("flash" + i + "Installed") == true) actualVersion = i;
			}
			// if we're on webtv, the version supported is 2 (pre-summer2000, or 3, post-summer2000)
			// note that we don't bother sniffing varieties of webtv. you could if you were sadistic...
			if(navigator.userAgent.indexOf("WebTV") != -1) actualVersion = 2;	
			
			// uncomment next line to display flash version during testing
			// alert("version detected: " + actualVersion);
		
		
			// we're finished getting the version. time to take the appropriate action
		
			if (actualVersion >= requiredVersion) { 		// user has a new enough version
				hasRightVersion = true;						// flag: it's okay to write out the object/embed tags later
		
				if (useRedirect) {							// if the redirection option is on, load the flash page
					if(jsVersion > 1.0) {					// need javascript1.1 to do location.replace
						window.location.replace(flashPage);	// use replace() so we don't break the back button
					} else {
						window.location = flashPage;		// otherwise, use .location
					}
				}
			} else {	// user doesn't have a new enough version.
			
				if (useRedirect) {		// if the redirection option is on, load the appropriate alternate page
					if(jsVersion > 1.0) {	// need javascript1.1 to do location.replace
						window.location.replace((actualVersion >= 2) ? upgradePage : noFlashPage);
					} else {
						window.location = (actualVersion >= 2) ? upgradePage : noFlashPage;
					}
				}
			}
		}
		
		
		detectFlash();	// call our detector now that it's safely loaded.	
			